Would any Lojbanists be remotely interested in the idea of carrying on a play by email role playing game, in Lojban?
What game system? If it's White Wolf (the only one I know) then I (la kreig.daniyl.) would be interested. Other systems I can maybe pick up enough of, since PBEM tends not to be very rules-intensive.
It would surely be open to discussion. I'm familiar with AD 2nd Ed, Shadowrun, and Battletech. Just picked up WW's V:tM book out of curiousity. Interesting things could be done with making the game focus on creative use of language and narration (all in Lojban), IMO. --jay
I would certainly be interested. I would recommend using Fudge; It is very
flexible and mechanics light. (and its free). The author has a site:
My attraction to white wolf is that it allows for much more versatile magic than any other RPG system (my favorite of their games is mage); and they have a very realistic setting, even for fantasy gaming. Lojbanically, werewolf might be interesting - try thinking up names for all the changing breeds!
If you want, I can translate character sheets, but they won't look good since I don't have acrobat.
Fudge looks interesting; although we would all have to learn the rules, it looks easy. My favorite is still WW (especially but not exclusively Mage), but I'm willing to try out others. - la kreig.daniyl.
Well, I think that the way this will have to operate is: Someone volunteers to be the GM. They pick the system and see if they can get enough people together. If they can't get enough people for a given system, they choose a different one, or give up and let someone else to GM for a different system. I'm not volunteering to GM, merely to play. (And I'll do any of the systems mentioned up to this point on the page, plus anything else the GM feels I'd be competent enough to play.) Fudge has a number of bonus points going for it in that we could, if motivated, translate the whole shabang into Lojban, and be completely legally safe. --jay
A bit more about Fudge:
The center piece of the game is the rating system they use.
It is a scale from 'Superb' to 'Terrible':
- Superb (+3)
- Great (+2)
- Good (+1)
- Fair (+0)
- Mediocre (-1)
- Poor (-2)
- Terrible (-3)
Ho! When I see a scale of seven value terms, I reach for my cai, sai, ru'e, cu'i, ru'enai, sainai, cainai. --John Cowan
What a great idea! I think that just might work.
What about The Window? This system appears to be much more free-form, and places more emphasis on the development of the story rather than the mechanics of hack-n-slash. I personally have never played according to this system before, but it looks interesting. --kc5tja
(Keep going with the discussion here)
Ok, lets try an informal poll of what systems people would be interested in. Below is a list of systems. Everybody can rank 3 systems from most favorite to least favorite to play. The one you want to play most, you stick a 3 next to. The one you want to play least, stick a 1 next to. (The one in the middle gets a 2). Then, in the parentheses next to the name of the system, place the sum of all the votes, and if you're really daring, resort them so they're ranked.
- Fudge (9) 2 3 3 1
- White Wolf, World of Darkness (8) 2 3 3
- Shadowrun (6) 3 1 2
- D&D 3rd Edition/D20 (5) 2 3
- AD&D (5) 1 2 2
- GURPS (4) 1 2 1
- Heroes Unlimited (3) 3
- Champions/Hero System (2) 2
- Call of Cthulhu
- The Window (3) 3
If I left your favorite off the list, then by all means, add it, (but only if you're going to vote for it, no sense in a bunch of empty things on the list.) --jay