History: The Legend Of Zelda

Preview of version: 1

This is my file for zelda translation. Comments on my translations?

Cave Text (0x405C to 0x45B1)
24 characters -------->|
  IT'S DANGEROUS TO GO
	 ALONE! TAKE THIS
-
 LE ZA'I PAVYSEIKLA CU 
  CKAPE .I KO CPACU TI
24 characters -------->|
  MASTER USING IT AND
	YOU CAN HAVE THIS
-
 KO VLIBI'O .IJE MI BA
 DUNDA DO LE TI DAKFU 
-
 KO CERTU LE ZU'O PILNO
 LO DAKFU .IBA DUNDA DO
 TI
24 characters -------->|
 TAKE ANY ROAD YOU WANT
-
	  KO KLAMA FO 
	LE SELDJICA BE DO
24 characters -------->|
 SECRET IS IN THE TREE
	 AT THE DEAD-END
-
  LE SELMIPRI CU NENRI 
 LE TRICU BE VI LUTFA'O
24 characters -------->|
	LET'S PLAY MONEY
	MAKING GAME
-
		MI'O KELCI 
	 LE NU DINJI'A
24 characters -------->|
  PAY ME FOR THE DOOR
	  REPAIR CHARGE
-
	 KO PLEJI FI MI 
	LE NU VORME CIKRE
24 characters -------->|
	 SHOW THIS TO THE
		 OLD WOMAN
-
	 KO JARCO TU'A TI
	 LE NALCI'O NINMU
24 characters -------->|
	 MEET THE OLD MAN
		AT THE GRAVE
-
	KO PENMI LE NALCI'O
	NANMI VI LE MROSTU
24 characters -------->|
  BUY MEDICINE BEFORE
  YOU GO
-
  KO TERVECNU LO medicine
	 PU LE NU DO KLAMA
24 characters -------->|
  PAY ME AND I'LL TALK
-
	GANAI DO PLEJI MI 
		GI MI TAVLA
24 characters -------->|
	THIS AIN'T ENOUGH
		  TO TALK
24 characters -------->|
		  GO UP,UP
	 THE MOUNTAIN AHEAD
24 characters -------->|
  GO NORTH,WEST,SOUTH
  WEST TO THE FOREST (um... 0x40 is added to the T, I'm not sure what that means)
  OF MAZE
24 characters -------->|
	 BOY, YOU'RE RICH
-
	  .U'E DO RICFU
24 characters -------->|
  BUY SOMETHING' WILL YA
-
	.E'O KO TERVECNU
24 characters -------->|
		BOY, THIS IS
	 REALLY EXPENSIVE
-
	  TI MUTCE KARGU
24 characters -------->|
 TAKE ANY ONE YOU WANT
-
		KO CPACU PA 
	LE SELDJICA BE DO
24 characters -------->|
	  IT'S A SECRET
	  TO EVERYBODY
-
	 TI SELMIPRI FI
		 RO PRENU
24 characters -------->|
	GRUMBLE,GRUMBLE
-
	 .OIRO'OBE'U
24 characters -------->|
	 EASTMOST PENNINSULA
	  IS THE SECRET


Item Descriptions (0x92B0-94BC)

Menu (0X9D58-0X9DEF)

Additional Text (0xA969-0xA98E)

Additional Text (0xAB17-0xAB40)

Credits (0xAC6E-0xAE09)

Some menu(?) stuff (0x19D17-0x19D76)

Another menu? (0x1A12A-0x1A211)

Continute/Save/Retry menu and misc. (0x1A2CB-0x1A3F3)

Storyline (0x1A4A2-0x1A7DA)
</verbatim>

This one I'm having a hard time inserting. I can insert the text, but the colors will be all wacky.

<verbatim>

|<-- 19  chars -->|
THE LEGEND OF ZELDA

|<----- 24 CHARS ----->|
MANY  YEARS  AGO  PRINCE
			..		..
DARKNESS	GANNON  STOLE

ONE OF THE TRIFORCE WITH

POWER.	 PRINCESS ZELDA

HAD  ONE OF THE TRIFORCE

WITH WISDOM. SHE DIVIDED
		 .. ..
IT INTO  8 UNITS TO HIDE
		  ..		..
IT FROM	GANNON  BEFORE

SHE WAS CAPTURED.
				 .. ..
  GO FIND THE  8 UNITS
  ..	 ..
	 LINK  TO SAVE HER.

 |<---- 22 CHARS ---->|
 LE LISRI PE LA ZELDAS.
|<----- 24 CHARS ----->|
.I LE  PACYNO'I  PO'U LA  
GANYN. PUZUKI ZERLE'A PA 
LE CIBYVLI PO'U LE BAPLI
.I  LE	NOBLI  PO'U  LA 
ZELDAS. GOI  KO'A  PONSE 
LE CIBYVLI PO'U LE PRIJE
GOI KO'E	.I LE NU KO'A
FENDI  KO'E LE  BI SPISA
GOI  KO'I	CU  VELMIPRI 
KO'A  KO'E  LA GANYN. BA
LE	NU  KO'A	SELKAVBU 

.I  KO FACKI  LE  SELZVA
KO'I  TEZU'E XRUTI  KO'A 

<ReaperSMS> theRizen: the start of the vram copy block for the text is at A3FE in bank6
<theRizen> okay, now what do I do with it?
<ReaperSMS> rip it out and decode it?
<ReaperSMS> format is VRAM hi, VRAM lo, Inc/Skip/Length byte, Data byte(s)
<theRizen> do you have a desciption of the encode?
<ReaperSMS> yeah
<ReaperSMS> it's a bunch of glued together blocks
<ReaperSMS> first two bytes are the vram address, in big endian
<ReaperSMS> next byte is a length/setup byte
<ReaperSMS> high bit is the inc32 flag from $2000 ($80 -- inc 32 bytes at a time)
<ReaperSMS> the low 6 bits are the length, if they're 0, copy 64 bytes
<ReaperSMS> if bit 6 is set, repeat one byte length # of times
<theRizen> repeat?
<theRizen> oh
<ReaperSMS> it's RLE
<theRizen> for like RLE
<theRizen> got ya
<ReaperSMS> example: 23 D0 58 FF FF
<ReaperSMS> writes to $23D0 in vram
<ReaperSMS> length byte is 58 (01011000)
<ReaperSMS> so repeat the next byte (FF) 24 times
<ReaperSMS> if the high bit of the vram address is set, (the FF at the end) it ends the set


Title screen is in the vicinity of 0x1AAEA

History

Information Version
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