This is my file for zelda translation. Comments on my translations?
Cave Text (0x405C to 0x45B1) 24 characters -------->| IT'S DANGEROUS TO GO ALONE! TAKE THIS - LE ZA'I PAVYSEIKLA CU CKAPE .I KO CPACU TI 24 characters -------->| MASTER USING IT AND YOU CAN HAVE THIS - KO VLIBI'O .IJE MI BA DUNDA DO LE TI DAKFU - KO CERTU LE ZU'O PILNO LO DAKFU .IBA DUNDA DO TI 24 characters -------->| TAKE ANY ROAD YOU WANT - KO KLAMA FO LE SELDJICA BE DO 24 characters -------->| SECRET IS IN THE TREE AT THE DEAD-END - LE SELMIPRI CU NENRI LE TRICU BE VI LUTFA'O 24 characters -------->| LET'S PLAY MONEY MAKING GAME - MI'O KELCI LE NU DINJI'A 24 characters -------->| PAY ME FOR THE DOOR REPAIR CHARGE - KO PLEJI FI MI LE NU VORME CIKRE 24 characters -------->| SHOW THIS TO THE OLD WOMAN - KO JARCO TU'A TI LE NALCI'O NINMU 24 characters -------->| MEET THE OLD MAN AT THE GRAVE - KO PENMI LE NALCI'O NANMI VI LE MROSTU 24 characters -------->| BUY MEDICINE BEFORE YOU GO - KO TERVECNU LO medicine PU LE NU DO KLAMA 24 characters -------->| PAY ME AND I'LL TALK - GANAI DO PLEJI MI GI MI TAVLA 24 characters -------->| THIS AIN'T ENOUGH TO TALK 24 characters -------->| GO UP,UP THE MOUNTAIN AHEAD 24 characters -------->| GO NORTH,WEST,SOUTH WEST TO THE FOREST (um... 0x40 is added to the T, I'm not sure what that means) OF MAZE 24 characters -------->| BOY, YOU'RE RICH - .U'E DO RICFU 24 characters -------->| BUY SOMETHING' WILL YA - .E'O KO TERVECNU 24 characters -------->| BOY, THIS IS REALLY EXPENSIVE - TI MUTCE KARGU 24 characters -------->| TAKE ANY ONE YOU WANT - KO CPACU PA LE SELDJICA BE DO 24 characters -------->| IT'S A SECRET TO EVERYBODY - TI SELMIPRI FI RO PRENU 24 characters -------->| GRUMBLE,GRUMBLE - .OIRO'OBE'U 24 characters -------->| EASTMOST PENNINSULA IS THE SECRET Item Descriptions (0x92B0-94BC) Menu (0X9D58-0X9DEF) Additional Text (0xA969-0xA98E) Additional Text (0xAB17-0xAB40) Credits (0xAC6E-0xAE09) Some menu(?) stuff (0x19D17-0x19D76) Another menu? (0x1A12A-0x1A211) Continute/Save/Retry menu and misc. (0x1A2CB-0x1A3F3) Storyline (0x1A4A2-0x1A7DA) </verbatim> This one I'm having a hard time inserting. I can insert the text, but the colors will be all wacky. <verbatim> |<-- 19 chars -->| THE LEGEND OF ZELDA |<----- 24 CHARS ----->| MANY YEARS AGO PRINCE .. .. DARKNESS GANNON STOLE ONE OF THE TRIFORCE WITH POWER. PRINCESS ZELDA HAD ONE OF THE TRIFORCE WITH WISDOM. SHE DIVIDED .. .. IT INTO 8 UNITS TO HIDE .. .. IT FROM GANNON BEFORE SHE WAS CAPTURED. .. .. GO FIND THE 8 UNITS .. .. LINK TO SAVE HER. |<---- 22 CHARS ---->| LE LISRI PE LA ZELDAS. |<----- 24 CHARS ----->| .I LE PACYNO'I PO'U LA GANYN. PUZUKI ZERLE'A PA LE CIBYVLI PO'U LE BAPLI .I LE NOBLI PO'U LA ZELDAS. GOI KO'A PONSE LE CIBYVLI PO'U LE PRIJE GOI KO'E .I LE NU KO'A FENDI KO'E LE BI SPISA GOI KO'I CU VELMIPRI KO'A KO'E LA GANYN. BA LE NU KO'A SELKAVBU .I KO FACKI LE SELZVA KO'I TEZU'E XRUTI KO'A <ReaperSMS> theRizen: the start of the vram copy block for the text is at A3FE in bank6 <theRizen> okay, now what do I do with it? <ReaperSMS> rip it out and decode it? <ReaperSMS> format is VRAM hi, VRAM lo, Inc/Skip/Length byte, Data byte(s) <theRizen> do you have a desciption of the encode? <ReaperSMS> yeah <ReaperSMS> it's a bunch of glued together blocks <ReaperSMS> first two bytes are the vram address, in big endian <ReaperSMS> next byte is a length/setup byte <ReaperSMS> high bit is the inc32 flag from $2000 ($80 -- inc 32 bytes at a time) <ReaperSMS> the low 6 bits are the length, if they're 0, copy 64 bytes <ReaperSMS> if bit 6 is set, repeat one byte length # of times <theRizen> repeat? <theRizen> oh <ReaperSMS> it's RLE <theRizen> for like RLE <theRizen> got ya <ReaperSMS> example: 23 D0 58 FF FF <ReaperSMS> writes to $23D0 in vram <ReaperSMS> length byte is 58 (01011000) <ReaperSMS> so repeat the next byte (FF) 24 times <ReaperSMS> if the high bit of the vram address is set, (the FF at the end) it ends the set Title screen is in the vicinity of 0x1AAEA