Begin attacking: ko ca'a gunta / ko gasnu lonu gunta / ko gasnu lonu lonu gunta cu cfari
ko co'a gunta: Begin attacking
Kill: catra
ko catra mi: kill me (perhaps you got stuck in buggy part of a map and it would be more convenient to be teamkilled rather than wait for your poison to take effect
Chase / attack / pursue weak enemy player: jersi
ko jersi [catra]: Chase (presumably with an intent of killing)! / [Chase-type of kill!]
Move (presumably out of the way) / stop blocking: muvdu [dapoi na zunti]
ko muvdu: Move!
Camping: badcando
lo bradi cu badcando: The enemy is camping
ko co'u badcando / ko sisti lonu do badcando: Stop camping!
Not camping / aggressive / attacking / defending: to'e badcando
mi nelci lonu mi kelci lo to'e badcando po'o: I like playing with those who don't camp only
Away / not present / inactive: di'a jundi / na zvati (stop attentive / not present)
: di'a jundi: AFK/BRB/away/not paying attention
Inactive: cando
: le bradi bende cu cando: The enemy team is inactive / idle
Toilet (presumably afk): vimstizu
vimstizu: Toilet!
Win: ???
Loses: ???
Client / Player / Soldier: sonci
du'e sonci cu badcando: Too many players are camping (note that, again, we've omitted {lo} after the PA (number) valsi}
Credits: remna jdini / jdini lo remna bende
mi nitcu lo [remna jdini] zmadu [lonu mi terve'u lo <shotgun>]: I need more [credits] [to buy a shotgun]
Evolution points / frags (alien evolution point sense): nalre'a jdini / jdini lo nalre'a bende
mi ponse no nalre'a jdini: I have zero evolution points
Frags (kills in game sense): [kelci] nilcatra
.i mi mutce nelci tu'a so'i nilcatra
Together / with: kansa
.e'u ko kansa mi [lonu gunta]: Let's group / operate together [in attacking]
Leader: jatna
.i .e'u mi jatpa: I'll lead? (To which ones could reply {vi'o} or {go'i})
Backup / reinforcement / grouped teammates: ???
Feeding / giving enemy team too many / an excessive amount of funds:
Need: nitcu
le bradi bende cu nitcu lo jdini: The enemy team needs funds
mi nitcu lonu do klama: I need to you come
mi nitcu tu'a do: I need you
Team has: ??? (not necessarily owns? A team doesn't necessarily own players / points / buildables?)
Teams
Aliens: se nalremterdi; or informally, nalre'a
Humans: remna
Spectators: ???
Buildables
Spawn (telenode or egg): ???
no nalre'a <spawn> [cu co'e]: No aliens spawns! ([co'e] is implied without a selbri; if one takes the time to express is, it may as well be zasti)
zasti fa no nalre'a <spawn>: Wordier but more explicit example meaning pretty much the same thing
no <spawn> co nalre'a: If it's obvious which team has no spawns, it can be more convenient to express "spawns" first.
Core buildable (reactor or overmind):
Telenode: ???
Reactor:
Machinegun turret:
Medistation:
Armoury:
Repeater:
Defence computer:
Tesla generator:
Egg:
Overmind:
Acid tube:
Hovel (in old versions):
Barricade:
Booster:
Trapper:
Hive:
Classes
Granger: ???
Advanced granger:
Dretch:
Basilisk:
Advanced basilisk:
Dragoon:
Advanced dragoon:
Tyrant:
Weapons, upgrades and equipment
Blaster: ???
Rifle:
Painsaw:
Shotgun:
Chaingun:
Las gun:
Mass driver:
Pulse rifle:
Flame thrower:
Lucifer cannon:
Medkit:
Ammo:
Light armour:
Helmet:
Grenade:
Battlesuit:
Miscellaneous useful phrases
na nei: nevermind / nothing / disregard that (neat use of infinite recursion with a vague predicate)
doi: generic vocative marker; identifies intended listener; elidable after COI. Note that names can conveniently be abbreviated by spelling the first (occasionally few) letters.
.i ko klama l
mu'o: vocative: over (response OK) - more to come.
vi'o: vocative: wilco (ack and will comply).
je'e: vocative: roger (ack) - negative acknowledge; used to acknowledge offers and thanks.